Fighting Mania [Model QG918]

The Arcade Video Game by Konami Co., Ltd.

Fighting Mania [Model QG918] screenshot


Emulated in MAME ! Coin-Operated Arcade Video Game

Fighting Mania © 2000 Konami Company, Limited.


Fighting Mania [Model QG918] the  Arcade Video Game
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Konami System 573 Hardware
[Model QG918]

Main CPU : R3000A 32 bit RISC processor, Clock - 33.8688MHz, Operating performance - 30 MIPS, Instruction Cache - 4KB
BUS : 132 MB/sec.
OS ROM : 512 Kilobytes
Additional Sound Chips : Playstation SPU, 24 Channels, 44.1KHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments.
Main RAM: 2 Megabytes
Video RAM: 2 Megabyte
Sound RAM : 512 Kilobytes
Graphical Processor : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
Resolution : 256x224 - 740x480
Colours : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)


Fighting Mania was released in March 2000.

This game is also known as "Punch Mania - Hokuto No Ken" in Japan.

Game's ROM

Page last modified on April 29, 2013