Dyno Bop

The Video Game PCB by Grand Products, Inc.

Dyno Bop screenshot

Emulated in MAME !

DESCRIPTION

[ARCADE] Video Game PCB

Dyno Bop © 1990 Grand Products.


A fun little redemption game involving rolling balls at virtual targets.

TECHNICAL INFORMATION

PICTURE :
1
Dyno Bop the  Video Game PCB
Click to enlarge
(members only)
Main CPU : (2x) M6809 (@ 2 Mhz), Zilog Z80 (@ 4 Mhz)
Sound Chips : OKI6295 (@ 7.812 Khz), Yamaha YM2203 (@ 4 Mhz)

Screen orientation : Vertical
Video resolution : 240 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 256

Players : 1
Control : Trackball
Buttons : 3

TRIVIA

Software by Incredible Technologies, Inc.

The system actually uses an IR tracking device to map the paths of the balls up to the collection trough, and then depicts that path on screen. The same hardware is used in "Slick Shot", and "Super Strike Bowling", with different playfield and balls.

STAFF

Project Manager : David D. Thiel
Game Design : David D. Thiel
Game Audio : David D. Thiel
Programming : Pierre Maloka
Art : Stan Fukuoka

SOURCES
Game's ROM.
Machine's picture.

Page last modified on July 04, 2009