Driver's Eyes

The Arcade PCB by NAMCO, Ltd.

Emulated in MAME !

DESCRIPTION

[ARCADE] Arcade PCB

Driver's Eyes © 1990 Namco.


Driver's Eyes was a state of the art Formula One Simulator, a follow up to "Winning Run" (1988), one of its most advanced features for 1990 was the 3-D solid polygons and the major system 21 sound clean up (music composed by Hiroyuki Kawada who also composed music for Air Combat,Winning Run etc.) the player would select his/her level of racing, Novice or Grand Prix, then, transmission select, (Easy Drive or Technical Drive). when the selections were made, the game would then show a short animation of the engine going into the engine bay and the body work gliding down (changing view to the cockpit) revealing a sign saying BRAKES ON when the sign lifts the race started (in novice mode Grand Prix was on the starting grid). Also the game featured panoramic view thanks to a 3 monitor setup (controlled by 3 system 21's!) and finally to add the game also had an LCD display in the player's cockpit in sync with the speedo on the screen.

TECHNICAL INFORMATION

PICTURES :
123
Driver's Eyes the  Arcade PCB
Click to enlarge
(members only)
Driver's Eyes the  Arcade PCB
Click to enlarge
(members only)
Driver's Eyes the  Arcade PCB
Click to enlarge
(members only)
Namco System 21 hardware
Game ID : DE

Main CPU : (2x) Motorola 68000 (@ 12.288 Mhz), M6809 (@ 3.072 Mhz), HD63705 (@ 2.048 Mhz), (2x) TMS32025 (@ 24 Mhz)
Sound Chips : C140 (@ 21.39 Khz), YM2151 (@ 3.57958 Mhz)

Players : 1
Control : stick
Buttons : 4

TRIVIA

Even if titlescreen says 1990, Driver's Eyes was released in January 1991 in Japan.

SOURCES
Game's ROM.
Machine's picture.

Page last modified on February 13, 2012