Dance Dance Revolution SuperNOVA 2

The Video Game PCB by Konami Digital Ent. Co., Ltd.

Dance Dance Revolution SuperNOVA 2 screenshot

Not emulated in MAME

DESCRIPTION

[ARCADE] Video Game PCB

Dance Dance Revolution SuperNOVA 2 © 2007 Konami Digital Entertainment Company, Limited.


The 10th arcade installment of the ongoing dancing series. Like previous versions this game brings in more songs and changes to the game itself.

TECHNICAL INFORMATION

PICTURE :
1
Dance Dance Revolution SuperNOVA 2 the  Video Game PCB
Click to enlarge
(members only)
Konami Bemani Python 2 Hardware

CPU : 128 Bit "Emotion Engine"
- System Clock: 300 MHz
- System Memory: 32 MB Direct Rambus
- Memory Bus Bandwidth: 3.2 GB per second
- Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
- Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
- Floating Point Performance: 6.2 GFLOPS
- 3D CG Geometric Transformation: 66 million Polygons Per Second
- Compressed Image Decoder: MPEG2
Graphics : "Graphics Synthesizer"
- Clock Frequency: 150MHz
- DRAM Bus bandwidth: 48 GB Per Second
- DRAM Bus width: 2560 bits
- Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
- Maximum Polygon Rate: 75 Million Polygons Per Second
Sound : "SPU2+CPU"
- Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
- Sampling Frequency: 44.1 KHz or 48 KHz (selectable)
I/O Processor
- CPU Core: Current PlayStation CPU
- Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
- Sub Bus: 32 Bit
Software : Stored on a hard drive plugged into the PS2's hard drive adaptor port.

TRIVIA

Dance Dance Revolution Supernova 2 was released on August 22, 2007.

PORTS

Consoles:


Sony PlayStation 2 (2007)

SOURCES
Game's picture.
Game's screenshots.
Official website: http://www.konami.jp/products/am_ddr_sn2/

Page last modified on November 25, 2016