Crime Fighters [Model GX821]

The Video Game PCB by Konami Industry Co., Ltd.

Crime Fighters [Model GX821] screenshot

DESCRIPTION

Emulated in MAME ! [ARCADE] Video Game PCB

Crime Fighters © 1989 Konami.


Plenty of young & beautiful women are missing and the city's local kingpin is the main suspect. As a group of street vigilantes you must venture into the most dangerous zones of your city and destroy all street punks & criminals that are dumb enough to get in your way in order to rescue the girls! Features colorful graphics, a catchy soundtrack, some cool moves (such as striking downed enemies) and a good challenge. Like the idea of fighting to rescue a beautiful damsel in distress? Why not a huge bunch of 'em so its worth your time!

TECHNICAL INFORMATION

PICTURE :
1
Crime Fighters [Model GX821] the  Video Game PCB
Click to enlarge
(members only)
Game ID: GX821

Main CPU: Konami (@ 3 Mhz)
Sound CPU: Zilog Z80 (@ 3.579545 Mhz)
Sound Chips: Yamaha YM2151 (@ 3.579545 Mhz), Konami K007232 (@ 3.579545 Mhz)

Players: Up to 2
Control: 8-way joystick
Buttons: 3
=> Punch, Kick, Reversal Attack

TRIVIA

Crime Fighters was released on April 26, 1989 in Japan as a dedicated upright. It was then released as a 4-Player conversion kit outside Japan as "Crime Fighters [4-Player Conversion Kit]".

Some bosses' character design in this game seem to have been inspired by popular horror movies, this seems true for three bosses in particular :
Stage 2 Boss : A parody of Jason Voorhees from 'Friday the 13th movie' series.
Stage 4 Boss : A distant parody of Leatherface from 'Texas Chainsaw Massacre' movie series.
Stage 5 Boss : A parody of Freddy Krueger from 'A Nightmare on Elm Street' movie series.

The dying pose that the Stage 7 boss does seems to have been inspired by the movie poster from the 1986 film Platoon.

King Records released a limited-edition soundtrack album for this game (Konami Game Music Collection Vol.2 - KICA-1016) on August 21, 1990.

TIPS AND TRICKS

• When completing the game + BOSS stage, the game starts from the beginning; but you can take a weapon (eg. gun) from one level to the next (you don't lose it when completing one stage)! which means all bosses are really easy to finish.

• Unlimited Credits: Successfully complete the entire game two consecutive times.

STAFF

Software Designers: M. Oshawa, Masahiro Inoue, C. Lee
Graphics Designers: M. Kukino, C. Hanano, Shuzilow.HA (Ooboke Hamakawa)
Sound Designers: K. Matsubara, Mutsuhiko Izumi
Hardware Designer: S. Yasuda

Cabinet Graphic Design: Don Marshall

SOURCES
Game's ROM.
Game's picture.

Page last modified on March 30, 2016