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Cosmic Epsilon [Model ASM-EO]

Nintendo Famicom cart. published 35 years ago by Asmik Co., Ltd.

Listed in MAME

Cosmic Epsilon [Model ASM-EO] screenshot

Cosmic Epsilon © 1989 Asmik Corp.

Cosmic Epsilon is a forward/3-D shooter developed by Home Data and published by Asmik. An army of alien invaders from the Epsilon Empire is headed towards Earth and threatens to destroy it. An enemy transport battleship has already landed and waves of alien ships pour out of it. The player takes control of a transformable humanoid robot, the Cosmic Epsilon, and the object of the game is to fly through eight levels, from the surface of the Earth to deep into space and enemy occupied territory. The player comes equipped with two different weapons - a standard Vulcan beam (which can also be charged up by holding the fire button) and a set of limited homing missiles. Cosmic Epsilon doesn't feature any power ups, however power capsules can be collected throughout the game (extra missiles, lives or temporary shield) and are carried around by snake-like enemies (usually hidden within the scenery). Although the mech has the ability to transform into a space-fighter, this option is not directly available to the player and the game alternates between robot and spaceship levels (which both feature a similar gameplay). Finally, the game is compatible with the Famicom 3-D/stereo glasses and the 3D mode can be activated at anytime by pressing Select.

Goodies for Cosmic Epsilon [Model ASM-EO]
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TECHNICAL

Cartridge ID: ASM-EO

TRIVIA

Cosmic Epsilon was released on November 24, 1989 in Japan. It was sold 6500 Yen.

The game was never released outside Japan.

TIPS AND TRICKS

* Continue: Wait until the Game Over message appears on screen, then hold Select and press Start. At the title screen, press Start again to start at the beginning of the stage where you died.

* Level select: At the title screen, press A, B, Right, Left, Right, Left, Down, Down, Up and Up. A Stage Select message should appear under the Asmik logo allowing you to pick a level.

* Another World mode: At the title screen, press Up, Down, Left, Right, A, Down, Up, Left, Right and B. A Another World! message should appear under the Asmik logo and allow you to play the game with a different color palette.

* Konami code: At the title screen, enter the Konami code (up, up, down, down, left, right, left, right, B and A). A 'I am not Konani' message should appear under the Asmik logo.

STAFF

Developed by Home Data.

Main Programmer: Kazenoofuu
Sub Programmer: Alice
Main Designer: Wozl
Sub Designer: Gell Gee
Sound And Music: Endooo
Special Thanks: Rzv Dna

SOURCES

Game's ROM.
Game's description by Laurent Kermel; http://www.videogameden.com