Circus

[Coin-Op] Arcade Video Game by Exidy, Inc. [Sunnyvale, CA, USA]

Type of the game: [Coin-Op] Arcade Video Game
Circus © 1977 Exidy.
POP! POP! POP! Pop the balloons and score points. A wall of yellow, green and blue balloons will appear at the top of the screen. You must pop balloons by catching a clown on the teeter-totter and bouncing him up to the balloons.
Circus © 1977 Exidy.
POP! POP! POP! Pop the balloons and score points. A wall of yellow, green and blue balloons will appear at the top of the screen. You must pop balloons by catching a clown on the teeter-totter and bouncing him up to the balloons.

PICTURE :
1

Click to enlarge (members only)
Main CPU : M6502 (@ 705.562 Khz)
Sound Chips : Discrete circuitry
Screen orientation : Horizontal
Video resolution : 248 x 256 pixels
Screen refresh : 57.00 Hz
Palette colors : 2
Players : 2
Control : paddle

Released in January 1977, Circus was one of the first games produced by Exidy that used a CPU (6502) to control the game logic instead of hand-crafted hard-coded logic circuits.
At least 13,000 units, possibly as many as 20,000, were produced.
A bootleg was made by Sub-Electro.
At least 13,000 units, possibly as many as 20,000, were produced.
A bootleg was made by Sub-Electro.

Successful jump : 10 points
Popping Yellow Balloon : 20 points
Popping Green Balloon : 50 points
Popping Blue Balloon : 100 points
Bonus for Clearing Yellow Balloon Row : 200 points
Bonus for Clearing Green Balloon Row : 500 points
Bonus for Clearing Blue Balloon Row : 1,000 points plus free jump
Popping Yellow Balloon : 20 points
Popping Green Balloon : 50 points
Popping Blue Balloon : 100 points
Bonus for Clearing Yellow Balloon Row : 200 points
Bonus for Clearing Green Balloon Row : 500 points
Bonus for Clearing Blue Balloon Row : 1,000 points plus free jump

Consoles:
Atari 2600 (1978)
Computers:
VTech Laser-VZ
Tandy Color Computer (1982, "Clowns & Balloons")
Commodore C64
Vic-20

Game's rom.
Machine's picture.
Machine's picture.
Page last modified on September 06, 2012
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