Castle of Gods

The Arcade PCB by Alfa System

Not emulated in MAME

DESCRIPTION

[ARCADE] Arcade PCB

Castle of Gods © 2001 Alfa System.


A shoot'em up featuring 6 selectable caracters. There are five levels of three stages each.

TECHNICAL INFORMATION

Taito G-Net hardware

Main CPU : R3000A 32 bit RISC processor, Clock - 50MHz, Operating performance - 30 MIPS, Instruction Cache - 4KB
Sound CPU : Panasonic MN1020012A

Players : 2
Control : 8-way joystick
Buttons : 2
=> [A] Shoot, [B] Bomb

TRIVIA

Released in August 2001 in Japan.

This game is known in Japan as "Shikigami no Shiro".

TIPS AND TRICKS

• Shikigami no Shiro weapons :
1) Shot: normal shot, depends on the character you selected.
2) Shikigami Attack : activated by holding down the A button. Also depends on the character you selected.
3) Bomb : depends on the character you selected

• Coins : it is released when an enemy is destroyed and powers up the player. It?s value starts with 10pts and reach the maximum of 10.000pts, this values does not decrease if you miss any coin or get hit. If you use the Shikigami Attack the coins will move towards you, also the enemies release more coins if you have a higher power up level.

• Tension system : it is activeted when you move close to the enemies, bullets ans scenery. When the tension system is active an aura appears around the player. Also it activates a bonus multiplier - from 2x to 8x - that affects the points of the enemies destroyed and coins collected. When you get the 8x multiplier a rapid and more powerful fire is activated and the aura turns red.

SERIES

1. Castle of Gods (2001)
2. Shikigami no Shiro Evolution (2002, Microsoft XBOX)
3. Shikigami no Shiro II (2003)
4. Shikigami no Shiro III (2005)

PORTS

Consoles:


Sony PlayStation 2 (2002)
Microsoft XBOX (2002)

Page last modified on February 19, 2012