Blue's Journey [Model NGM-022]

[Coin-Op] Arcade Video Game by Alpha Denshi Co., Ltd. [Tokyo, Japan]

Type of the game: [Coin-Op] Arcade Video Game
Blue's Journey © 1991 Alpha Denshi Co., Ltd.
Blue's Journey is an environmentally-themed side-scrolling platform game for one or two players.
The player controls a heroic young man named 'Blue' (in the two-player game the second player controls 'Princess Fa', who has identical powers to Blue), whose peaceful home planet of 'Raguy' has been invaded by the evil Daruma tribe. The Daruma are polluting the planet as they consume its dwindling resources and it falls on Blue and the Princess to stop them and save Raguy.
Both Blue and Princess Fa have the ability to stun enemies by hitting them with a large leaf. Once stunned, they can be picked up and thrown as projectiles at other enemies. Blue and Princess Fa can also shrink in size in order to access hidden areas, but they are not able to stun enemies while shrunk. If only one player is shrunk, they can be picked up by the other player and thrown as a projectile at the enemies.
Flowers, bonus items and power-ups are littered throughout the levels. The flowers are the game's form of currency and can be used in the shops that are located throughout the game. There are two different types of shop, offering either tips and help with overcoming certain obstacles, or health and weapon power-ups.
Blue's Journey © 1991 Alpha Denshi Co., Ltd.
Blue's Journey is an environmentally-themed side-scrolling platform game for one or two players.
The player controls a heroic young man named 'Blue' (in the two-player game the second player controls 'Princess Fa', who has identical powers to Blue), whose peaceful home planet of 'Raguy' has been invaded by the evil Daruma tribe. The Daruma are polluting the planet as they consume its dwindling resources and it falls on Blue and the Princess to stop them and save Raguy.
Both Blue and Princess Fa have the ability to stun enemies by hitting them with a large leaf. Once stunned, they can be picked up and thrown as projectiles at other enemies. Blue and Princess Fa can also shrink in size in order to access hidden areas, but they are not able to stun enemies while shrunk. If only one player is shrunk, they can be picked up by the other player and thrown as a projectile at the enemies.
Flowers, bonus items and power-ups are littered throughout the levels. The flowers are the game's form of currency and can be used in the shops that are located throughout the game. There are two different types of shop, offering either tips and help with overcoming certain obstacles, or health and weapon power-ups.

PICTURE :
1
![Blue's Journey [Model NGM-022] machine](images/cabinetmini160/299.jpg)
Click to enlarge (members only)
Game ID : [Model NGM-022]
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2610 (@ 8 Mhz)
Players : 2
Control : 8-Way Joystick
Buttons : 3
=> [A] Throw Enemy, [B] Jump, [C] Change Size

Blue's Journey was released in March 1991.
This game is known in Japan as "Raguy".
This game is known in Japan as "Raguy".

There are multiple endings to the game :
- Get a high score to live happily ever after.
- Get a very low score to get the cold shoulder from the princess.
- Beat the game while being cursed.
- If you challenged your rival early in the game he will challenge you again. Beat him to get the princess. Lose to lose the princess. A tie and the princess can't decide.
- Get a high score to live happily ever after.
- Get a very low score to get the cold shoulder from the princess.
- Beat the game while being cursed.
- If you challenged your rival early in the game he will challenge you again. Beat him to get the princess. Lose to lose the princess. A tie and the princess can't decide.

Author / Planner : Takashi Hatono
Chief designer : Yohko Igarashi
Scroll designers : Kenichi Sakanishi, Takashi Egashira, Tomoharu Takahashi
Sprite designers : Kazushige Hakamata, Hideyuki Yamada
Programmers : Osamu Iijima, Yuji Noguchi
Music composer : Yuka Watanabe
Sound effect : Hideki Yamamoto
Hard Wearer : Eiji Fukatsu
Sound programmer : Makio Chiba
Character voices : Hideyuki Yamada, Yuka Kurosawa, Yohko Igarashi, Takashi Hatono
Chief designer : Yohko Igarashi
Scroll designers : Kenichi Sakanishi, Takashi Egashira, Tomoharu Takahashi
Sprite designers : Kazushige Hakamata, Hideyuki Yamada
Programmers : Osamu Iijima, Yuji Noguchi
Music composer : Yuka Watanabe
Sound effect : Hideki Yamamoto
Hard Wearer : Eiji Fukatsu
Sound programmer : Makio Chiba
Character voices : Hideyuki Yamada, Yuka Kurosawa, Yohko Igarashi, Takashi Hatono

Consoles:
SNK Neo-Geo
(July 01, 1991, "Raguy [Model NGH-022]")SNK Neo-Geo
(July 01, 1991, "Blue's Journey [Model NGH-022]")SNK Neo-Geo CD
(October 31, 1994, "Raguy [Model ADCD-001]")Nintendo Wii [Virtual Console]
(October 23, 2007, [Model EAFJ])Nintendo Wii [Virtual Console]
(November 09, 2007, [Model EAFE])Nintendo Wii [Virtual Console]
(November 12, 2007)
Game's picture.
Game's rom.
Game's screenshots.
See goodies section.
Game's rom.
Game's screenshots.
See goodies section.
Page last modified on December 19, 2012
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