Aurail

[Coin-Op] Arcade Video Game by Sega Enterprises, Ltd. [Tokyo, Japan]

Type of the game: [Coin-Op] Arcade Video Game
Aurail © 1990 Sega.
An overhead-view shoot'em up where you pilot a super tank of the future, that looks like a battle mek, and blow everything up. Collect power-ups to increase shields and operate the remote attack drone. Features tunnel levels with a first-person view.
Aurail © 1990 Sega.
An overhead-view shoot'em up where you pilot a super tank of the future, that looks like a battle mek, and blow everything up. Collect power-ups to increase shields and operate the remote attack drone. Features tunnel levels with a first-person view.

PICTURE :
1

Click to enlarge (members only)
Game ID : 317-0168
Main CPU : 68000 (@ 10 Mhz)
Sound CPU : Z80 (@ 5 Mhz)
Sound Chips : YM2151 (@ 4 Mhz), UPD7759 (@ 640 Khz)
Players : 2
Control : 8-way joystick
Buttons : 3

Released in October 1990 in Japan.
Developed by Westone.
Developed by Westone.

The US version is slightly different, it has the "Winners Don't Use Drugs" screen.

Chief programmer : Takanori Kurihara
Sprite designer : Masanori Yoshihara
BG designers : Hiromi Kurihara, Maki Ohzora
Music composers : Sinichi Sakamoto, Napalm Hiromitsu
Assistant director : Yoshihisa Shimizu
Programmer : Naoki Hoshizaki
CG designers : Mina Morioka, Susumu Konno, Tomoko Nakayama
Supervisor : Michishito Ishizuka
CG operater : Yutaka Hirata
Director : Ryuichi Nishizawa
Sprite designer : Masanori Yoshihara
BG designers : Hiromi Kurihara, Maki Ohzora
Music composers : Sinichi Sakamoto, Napalm Hiromitsu
Assistant director : Yoshihisa Shimizu
Programmer : Naoki Hoshizaki
CG designers : Mina Morioka, Susumu Konno, Tomoko Nakayama
Supervisor : Michishito Ishizuka
CG operater : Yutaka Hirata
Director : Ryuichi Nishizawa

Game's rom.
Machine's picture.
Machine's picture.
Page last modified on February 19, 2012
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