Atomic Robo-Kid

screenshot

The [Coin-Op] Arcade Video Game by UPL Co., Ltd. [Universal PlayLand]

 
DESCRIPTION
 
[Coin-Op] Arcade Video Game

Atomic Robo-Kid © 1988 UPL.


A horizontally scrolling shoot'em up featuring great anime graphics and giant bosses.
TECHNICAL
 
Game ID : UPL-88013

Main CPU : Z80 (@ 6 Mhz)
Sound CPU : Z80 (@ 5 Mhz)
Sound Chips : (2x) YM2203 (@ 1.5 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2
TRIVIA
 
Atomic Robo-Kid was released in November 1988.

Act-3 main melody was taken from Gary Moore's Thunder Rising.

Omega Fighter, Atomic Robo-Kid / UPL [Pony Canyon / Scitron - PCCB-00038 - Aug 21, 1990]

Reviews:
france November 1992 - Consoles+ No. 14: 91/100
UPDATES
 
In the export (non-Japanese) versions, the highscore table contains only 3 letters. The original Japanese version can contains an entire name.
TIPS AND TRICKS
 
Choose Start Level :
1) After inserting a coin, press p1 attack button while pressing 1p start.
2) Enter the code (codes appear after Act5 at the beginning of the level).
STAFF
 
Game designer : Tsutomu Fuzisawa
Chief programmer : Toshio Arai
Character designers : Tsutomu Fuzisawa, Tokuhisa Tazima
Background designers : Noriko Nihei, Akemi Tsunoda
Effects : Kohji Abe
Compose & Music : Mecano Associates
PORTS
 

Consoles:


NEC PC-Engine japan (1989) "Atomic Robo-Kid Special [Model UP01001]"
Sega Mega Drive japan (December 1990) "Atomic Robo-Kid [Model T-24013]"
Sega Genesis usa (December 1990) "Atomic Robo-Kid [Model T-24016]"

Computers:


Commodore C64 usa (1989) Atomic Robo-Kid
Atari ST (1990)
Commodore Amiga (1990)
Sharp X68000 japan (December 20, 1990) Atomic Robo-Kid
SOURCES
 
Game's ROM.

Page last modified on March 27, 2013
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