ASO - Armored Scrum Object

The Arcade PCB by SNK Corp.

ASO - Armored Scrum Object screenshot

Emulated in MAME !

DESCRIPTION

[ARCADE] Arcade PCB

ASO - Armored Scrum Object © 1985 SNK.


ASO is a one-player scrolling shooter game, similar to Xevious in its segregation of air-to-air and air-to-ground weapons. Missiles are used to destroy ground enemies, while laser-like weapons are used for aerial opponents. Throughout each of the levels, the player must fight off waves of enemies that threaten several space stations and a boss must be defeated at the end of each. Like most early games in this genre, when the player dies, all weapons are lost and the player is moved to a point slightly before the point of death. The player's craft can also be upgraded to have more powerful weapons by picking up various power-ups throughout the level.

TECHNICAL INFORMATION

Main CPU: (2x) Zilog Z80 (@ 4 Mhz)
Sound CPU: Zilog Z80 (@ 4 Mhz)
Sound Chips: Yamaha YM3526 (@ 4 Mhz)

Players: 2
Control: 8-way joystick
Buttons: 3

TRIVIA

ASO was released in November 1985 in Japan.

Export releases:
usa "Alpha Mission"
"Arian Mission"

PORTS

Consoles:


Nintendo Famicom (1986) "ASO - Armored Scrum Object [Model SFX-AO]"

SOURCES
Game's ROM.

Page last modified on November 06, 2014